A downloadable game

Buy Now$9.99 USD or more

Death Throes is a game about hope.

Death Throes is a game about the very beginning of the apocalypse: the early stages of a zombie outbreak, when there’s still a chance the infection can be contained and the world can go back to the way it was. The stakes are high, sacrifices have to be made, and there’s a damn good chance the characters will fail. But it’s not a foregone conclusion… and most importantly, the characters still have hope.

1df2c79a187dadc13a778114db055bdf_origina

Death Throes is a Rooted in Trophy game. That means it uses the core Trophy mechanics to tell a story about escalating risk and characters pushing themselves to their limits. It creates deeply character-focused stories with heights of tension and emotion. With a few six-sided dice and a simple character sheet, players can quickly create a Survivor with motives, drives, and skills, and throw them into the worst day of their lives. Some of them will fail. Some will die, or become monsters. But they’ve all got a powerful reason to live.

You can use Death Throes to simulate most types of zombie outbreak story, from classic survival horror, to run-and-gun action horror, to the glorious absurdity of a zom-rom-com.

It’s compact enough to run as a one-shot and powerful enough to stretch out into a short story arc that lasts a few sessions. 

It includes:

  • A full system (based on Trophy, with modifications to tailor it to the zombie horror genre)
  • Stats for a range of zombies
  • Character creation rules
  • Guidance on how to play — and how to play safely
  • Six ready-made scenarios spanning genres from claustrophobic survival horror to camp
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorEx Stasis Games
TagsHorror, trophy, Tabletop role-playing game

Purchase

Buy Now$9.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Death Throes v1.1 25102022.pdf 14 MB

Comments

Log in with itch.io to leave a comment.

(1 edit) (+1)

I ran Death Throes - Buried At Sea at the 3W6-Con on 18.08.2023 in Vienna, Austria. We had a lot of fun, hope and despair! I will definitely play it again. 

The Rooted in Trophy rules framework works wonderfully here, supporting and encouraging exactly these kinds of stories. I love it!

Session Review:

[Possible spoiler warning! Each game round will be unique, but certain content is more or less concretely given by the scenario].

We had a veterinarian in debt, a mechanic with a photographic memory, a Russian spy, and a cook who wanted to let the infection spread.

Because of their positions, they received different rumors, noises, and orders at the beginning that confused and disturbed them. What's happening? 

From Stage 2, the tension and drama steadily increased. The first infected mechanics appeared, which were still fought off, but the too-curious cook took a devil's bargain and was bitten by the passenger while trying to sift through the secret documents, without anyone noticing.

At the same time, the comrade in the infirmary, who actually specialized in veterinary medicine, tried to treat the ever-increasing number of sick people. And the Russian spy manipulated a torpedo with a timer to destroy the submarine shortly after docking in the safe dock.

It came as it had to, the group tried to avoid or repel the infected comrades, secure the secret documents and prevent a meltdown of the nuclear reactor. They managed to do this only by the "sacrifice" of the cook who reached Ruin 6, helping the mechanic to stabilize the core and thus prevent the destruction of the virus and ensure its spread. 

In the final stage, the situation on the bridge escalated and the remaining three characters had to choose sides, leave the submarine or wait in isolation in that one for help and an antidote. Inexplicably for the entire crew, the Russian spy was able to read the Russian secret files and transmit the information to the outside world by radio.

The cook and spy then took opposite sides and got into a duel, which the cook won. He tied up and gagged the still undetected spy, who wanted to get out of the submarine as quickly as possible because of his prepared bomb.

The group's mechanic was certain of death from radiation poisoning, so she heroically took the initiative and welded the only entrance to the submarine to prevent it from spreading outside. In the process, she was not only bitten by an infected person, but also killed immediately afterwards by her other comrades before transforming.

The cook, who had to watch helplessly this heroic deed and the terrible end of his comrade, got thereby with the last Ruin throw of Ruin 5 on 6 and sent a last radio message, which should warn the outside world of the terror in this submarine and destroys thereby all control units.

And fully aware of what he had done and the end that was approaching, the bound and gagged spy could neither act again nor warn the others about the rigged time bomb. Helplessly facing the end, the submarine exploded, together with all other possibly already infected people, all evidence and documents.

(+1)

This sounds like a fantastic game!

Thank you for this game!

Hello !  How is it possible to get this game ?? price and so on do not appear.. 

thanx !